In the middle of an awkward expository cutscene where he monologues to Hoji’s mask in his tighty-whities, Orochi Zilla shows up and offers him a chance to work together to stop the dragon. Lo Wang has spent a considerable amount of time trying and failing to defeat the dragon which showed up during that game’s conclusion. Shadow Warrior 3 picks up after the end of the second game. Shadow Warrior 3 is a good game with excellent visuals, strong monster design, and entertaining gameplay, but it’s held back by a bloated price tag and a truly tiny amount of content. The series is back to single-player gameplay, this time taking obvious cues from Doom Eternal. The reboot was similar to this and rather successful at it, but the sequel tried to hone in on some of the Borderlands audience by becoming a multiplayer looter shooter. The original was part of the classic “Build Trilogy” alongside the markedly superior Duke Nukem 3D and Blood, and very much had that classic mid ’90s FPS structure and feel. Flying Wild Hog has had to do a fair amount of pivoting with its Shadow Warrior games.
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